Change search
Refine search result
1 - 8 of 8
CiteExportLink to result list
Permanent link
Cite
Citation style
  • apa
  • harvard-cite-them-right
  • ieee
  • modern-language-association-8th-edition
  • vancouver
  • Other style
More styles
Language
  • de-DE
  • en-GB
  • en-US
  • fi-FI
  • nn-NO
  • nn-NB
  • sv-SE
  • Other locale
More languages
Output format
  • html
  • text
  • asciidoc
  • rtf
Rows per page
  • 5
  • 10
  • 20
  • 50
  • 100
  • 250
Sort
  • Standard (Relevance)
  • Author A-Ö
  • Author Ö-A
  • Title A-Ö
  • Title Ö-A
  • Publication type A-Ö
  • Publication type Ö-A
  • Issued (Oldest first)
  • Issued (Newest first)
  • Created (Oldest first)
  • Created (Newest first)
  • Last updated (Oldest first)
  • Last updated (Newest first)
  • Disputation date (earliest first)
  • Disputation date (latest first)
  • Standard (Relevance)
  • Author A-Ö
  • Author Ö-A
  • Title A-Ö
  • Title Ö-A
  • Publication type A-Ö
  • Publication type Ö-A
  • Issued (Oldest first)
  • Issued (Newest first)
  • Created (Oldest first)
  • Created (Newest first)
  • Last updated (Oldest first)
  • Last updated (Newest first)
  • Disputation date (earliest first)
  • Disputation date (latest first)
Select
The maximal number of hits you can export is 250. When you want to export more records please use the Create feeds function.
  • 1.
    Baudin, Arne
    et al.
    Swedish Defence University, Department of Military Studies, War Studies Division, Sektionen för markoperationer (KV Mark).
    Elg, Johan
    Swedish Defence University, Department of Military Studies, War Studies Division.
    Högström, Ulf
    Swedish Defence University, Department of Military Studies, War Studies Division, Sektionen för markoperationer (KV Mark).
    Kallak, Jaak
    Swedish Defence University, Department of Military Studies, War Studies Division, Sektionen för markoperationer (KV Mark).
    Sulocki, Charles
    Swedish Defence University, Department of Military Studies, War Studies Division, Sektionen för markoperationer (KV Mark).
    Thunholm, Peter
    Swedish Defence University, Department of Military Studies, War Studies Division.
    Handbok i taktikutbildning, Mark: Inklusive generella anvisningar för planering och genomförande av krigsspel, fältövningar och stabstjänstövningar2012Book (Other academic)
  • 2.
    Elg, Johan
    Swedish Defence University, Department of Military Studies, War Studies Division.
    Civil-militär samverkan efter jordbävning: Självförsvarsstyrkornas insatser i Japan2013In: Kungl Krigsvetenskapsakademiens Handlingar och Tidskrift, ISSN 0023-5369, no 1, p. 135-156Article in journal (Other academic)
  • 3.
    Elg, Johan
    Swedish Defence University, Department of Military Studies, Tactical Warfare Division, Land Operations Section.
    Effective Learning at the Swedish Defence University: This chapter describes the practical application of Matrix games to higher education in Sweden2018In: The Matrix Games Handbook: Professional Applications from Education to Analysis and Wargaming / [ed] John Curry, Chris Engle and Peter Perla, The History of Wargaming Project , 2018Chapter in book (Other academic)
    Abstract [en]

    This chapter specifically adresses a generally percieved underlying challange of any educational game, namely the issue of educational effectiveness. This question is, however, almost impossible to answer, since it is dependent on context as well as a myriad of variables such as learning objectives, student background and educational theory like belief in active learning. From this perspective, the inclusion of the issue of educational effectiveness in this chapter is thus based on the experience with the game design and subsequent implementation of the two Matrix Games of Bellum Balticia and the Fictive Republic.

  • 4.
    Elg, Johan
    Swedish Defence University, Department of Military Studies, Tactical Warfare Division, Wargaming Section.
    Instructor Buy-In: Pitfalls and Opportunities in Wargaming2019In: Kungl Krigsvetenskapsakademiens Handlingar och Tidskrift, ISSN 0023-5369, no 2, p. 6-15Article in journal (Refereed)
    Abstract [sv]

    Krigsspel är en fundamental del av militär utbildning. Likafullt är krigsspel kontroversiellt, med återkommande cykler av uppskattning och ogillande. Krigsspel kan definieras som en betingad interaktion med mänskliga spelare som påverkar simulerade militära aktioner. Syftet med denna text är att undersöka och förklara hur militära instruktörer mildrar sina bekymmer med att handha ett krigsspel. I texten analyseras relevanta skrifter om utbildningsspel för att belysa frågan om instruktörer och krigsspel. Denna metod kompletteras av ny och explorativ forskning, som inbegriper grundad teori, avseende det substantiella empiriska området krigsspel för militär utbildning. Militära instruktörer använder sig av tre strategier för att uppnå instruktörs-acceptans (instructor buy-in). En majoritet av instruktörerna verkar sträva efter att undvika explicit spelifiering (gamification). Detta undvikande utgör en förklaring till att vissa krigsspel inom militär utbildning förändras eller upphör. Av denna anledning är det vitalt att militära instruktörer har en förståelse för instruktörs-acceptans för att stärka praktiken krigsspel.

  • 5.
    Elg, Johan
    Swedish National Defence College, Department of Military Studies, War Studies Division.
    Krigsspel och militära operationer: den japanska planeringen inför Midway 19422008In: Krigsvetenskaplig årsbok 2007 / [ed] Dan Öberg, Stockholm: Försvarshögskolan , 2008, p. 61-83Chapter in book (Other academic)
  • 6.
    Elg, Johan
    Swedish Defence University, Department of Military Studies, Tactical Warfare Division, Land Operations Section.
    Krigsspel som metod2018In: Militära arbetsmetoder: En lärobok i krigsvetenskap / [ed] Peter Thunholm, Jerker Widén och Niklas Wikström, Universus Academic Press , 2018, p. 255-294Chapter in book (Other academic)
  • 7.
    Elg, Johan
    Swedish Defence University, Department of Military Studies, War Studies Division, Sektionen för markoperationer (KV Mark).
    Soviet Operational Art: Narratives on Manchuria, 19452014In: Kungl Krigsvetenskapsakademiens Handlingar och Tidskrift, ISSN 0023-5369, no 4Article in journal (Other academic)
    Abstract [en]

    This text explores the Soviet military offensive into Japanese-held Manchuria in August 1945 by looking at two narratives: the Soviet and the Japanese. The former has dominating the latter, perhaps due to the Soviet success as Japan surrendered a few days into the operation. However, by adding rather than dismissing the Japanese perspective, Soviet performances on different levels can be scrutinized. For example, faults with logistical planning and the difficulties to achieve a 'deep battle' are found. It also highlights the main difference between the two operations, namely that the Soviet operation aimed for a double pincer movement, while the Japanese operation aimed for a withdrawal into a mountain redoubt.

  • 8.
    Elg, Johan
    Swedish Defence University, Department of Military Studies, Tactical Warfare Division, Land Operations Section. King's College London.
    Wargaming in Military Education for Army Officers and Officer Cadets2017Doctoral thesis, monograph (Other academic)
    Abstract [en]

    Wargaming has been part of military curricula for about 200 years since the introduction of Kriegsspiel, but it is still something of an art form. This thesis attempts to theorise the practice of military educational wargaming, and specifically to explore why such wargaming takes the form it does.

    The thesis is limited to army educational wargaming for officers and officer cadets. Wargaming for analytical purposes, and political and strategic gaming, are excluded.  Instead, the focus is on army educational wargaming at the tactical level, which is arguably more comparable between countries. The research method combines an exploratory approach influenced by grounded theory with a comparative case study approach encompassing three successive levels of army officer education in five countries: Sweden, Germany, the United Kingdom, the United States and Japan.

    The research indicates the central importance of individual game directors. This is particularly evident when wargaming forms evolve. The main concern of the individual game director is how to achieve instructor buy-in. This core category encompasses control, credibility and comfort. Three methods, or strategies, were discovered regarding how to achieve instructor buy-in. Those three strategies are: innovative active learning, simple standardising and control & veiling. This discovery contributes to new substantive theory, as it explains how specific army educational wargaming forms commence, evolve and are discontinued.

1 - 8 of 8
CiteExportLink to result list
Permanent link
Cite
Citation style
  • apa
  • harvard-cite-them-right
  • ieee
  • modern-language-association-8th-edition
  • vancouver
  • Other style
More styles
Language
  • de-DE
  • en-GB
  • en-US
  • fi-FI
  • nn-NO
  • nn-NB
  • sv-SE
  • Other locale
More languages
Output format
  • html
  • text
  • asciidoc
  • rtf