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  • 1.
    Gunneriusson, Håkan
    et al.
    Försvarshögskolan, Militärvetenskapliga institutionen (MVI), Krigsvetenskapliga avdelningen (KVA), Sektionen för markoperationer (KV Mark).
    Ottis, Rain
    Tallinn University of Technology.
    Cyberspace from the Hybrid Threat Perspective2013Inngår i: Journal of Information Warfare, ISSN 1445-3312, Vol. 12, nr 3Artikkel i tidsskrift (Fagfellevurdert)
    Abstract [en]

    Hybrid threats use conventional and unconventional means to achieve their goals. In this paper we explore the cyber threats as one possible aspect of hybrid threats. We describe three ways of approaching cyberspace (operations) from the hybrid threats perspective: supporting conventional operations, exploiting non-military systems, and exploring the opportunities provided by this environment. In particular, we highlight the aspects that are or likely will be relevant to the military community.

  • 2.
    Gunneriusson, Håkan
    et al.
    Försvarshögskolan, Militärvetenskapliga institutionen (MVI), Krigsvetenskapliga avdelningen (KVA), Sektionen för markoperationer (KV Mark).
    Ottis, Rain
    University of Jyväskylä & Tallinn University of Technology.
    Cyberspace from the Hybrid Threat Perspective2013Inngår i: Papers Presented at the 12th European Conference on Information Warfare and Security / [ed] Kuusisto, Rauno & Kurkinen, Erkki, Reading: Academic Conferences and Publishing International Limited , 2013, s. 98-105Konferansepaper (Annet vitenskapelig)
    Abstract [en]

    Hybrid threats use conventional and unconventional means to achieve their goals. In this paper we explore the cyber threats as one possible aspect of hybrid threats. We describe three ways of approaching cyberspace (operations) from the hybrid threats perspective: supporting conventional operations, exploit-ing non-military systems, and exploring the opportunities provided by this envi-ronment. In particular, we highlight the aspects that are or likely will be relevant to the military community.

  • 3.
    Sigholm, Johan
    et al.
    Försvarshögskolan, Militärvetenskapliga institutionen (MVI), Militärtekniska avdelningen (MTA).
    Bang, Martin
    Försvarshögskolan, Militärvetenskapliga institutionen (MVI), Militärtekniska avdelningen (MTA).
    Towards Offensive Cyber Counterintelligence: Adopting a Target-Centric View on Advanced Persistent Threats2013Inngår i: Proceedings of the 2013 European Intelligence and Security Informatics Conference / [ed] Joel Brynielsson & Fredrik Johansson, IEEE Computer Society, 2013, s. 166-171Konferansepaper (Fagfellevurdert)
    Abstract [en]

    Although the traditional strategies for cyber defense in use today are necessary to mitigate broad ranges of common threats, they are not well-suited to protect against a persistent antagonist with access to advanced system exploitation techniques and knowledge of existing but yet undiscovered software vulnerabilities. Addressing the threat caused by such antagonists requires a fast and offensive Cyber Counterintelligence (CCI) process, and a more efficient interorganizational information exchange. This paper proposes a framework for offensive CCI based on technical tools and techniques for data mining, anomaly detection, and extensive sharing of cyber threat data. The framework is placed within the distinct context of military intelligence, in order to achieve a holistic, offensive and target-centric view of future CCI. The main contributions offered are (i) a comprehensive process that bridges the gap between the various actors involved in CCI, (ii) an applied technical architecture to support detection and identification of data leaks emanating from cyber espionage, and (iii) deduced intelligence community requirements.

  • 4.
    Spak, Ulrik
    Försvarshögskolan, Militärvetenskapliga institutionen (MVI), Ledningsvetenskapliga avdelningen (LVA). Uppsala universitet, Människa-datorinteraktion.
    Change Detection of the Unexpected: Enhancing change detection of the unexpected in a complex and high risk context – guiding visual attention in a digital display environment2015Doktoravhandling, monografi (Annet vitenskapelig)
    Abstract [en]

    Change detection of objects and events in our visual surroundings is sometimes severely difficult, especially if these changes are unexpected. Such failures in change detection may cause huge malicious outcomes in contexts characterized by high levels of complexity and risk. For operators within organizations active in such contexts, effective change detection is a necessary step for functional feedback control in the pursuit of achieving specified goals. This thesis demonstrates examples of change detection failures from aviation, defence, healthcare, and road traffic.

    The purpose of the thesis is to present a support concept for enhanced change detection in complex and high risk contexts. The design requirements are primarily provided by the field of command and control. The main mechanisms behind the problems of change detection are identified as the psychological phenomena of change blindness and inattentional blindness. A theoretical foundation is presented regarding these phenomena, complemented with a review concerning orientation and capture of visual attention. The solution space for enhanced change detection is explored and a gap in the literature is identified; there is a need for a support concept which considers both blindness phenomena simultaneously. The thesis elaborates on a conceptual design; an adaptive attention aware system (A3S), based on cuing of visual attention.

    The thesis includes four experimental studies. The first examines the effects of instruction on change detection performance. The remaining studies evaluate the possibilities to orient visual attention by a non-obtrusive flash cue in a radar-like display, to compensate for inadequate expectations in a situation characterized by high levels of uncertainty. The participants’ performance is measured in accuracy (hit frequencies) and response times.

    The results indicate that; (a) instructions can affect change detection performance, (b) the bottom-up flash cue enhance change detection independent of perceptual load, (c) the flash cue enhance change detection in both static and dynamic environments, and (d) the flash cue is beneficial for change detection even when its position is outside foveal vision in relation to the changed target object. Design propositions for an A3S are presented, derived from the results of the thesis.

  • 5.
    Waldenström, Christofer
    Försvarshögskolan, Militärvetenskapliga institutionen (MVI), Ledningsvetenskapliga avdelningen (LVA).
    A Microworld Study of Task Force Commanders Executing a Maritime Escort Mission2010Inngår i: Proceedings of the 15th International Command and Control Research and Technology Symposium, 2010Konferansepaper (Fagfellevurdert)
    Abstract [en]

    This paper presents an exploratory microworld study with the aim to identify individual dierences between participants, and relate those dierence to how well the participant solves the task. Six ocers, rank from lieutenant commander to flotilla admiral, were studied when they commanded a maritime escort mission. The experiment was conducted using a microworld where the participant had to control all own units while the computer controlled enemy and neutral units. Data collection consisted of think-aloud protocols, screen captures of the microworld’s tactical screen, questionnaires, and battle outcomes. Performance was determined using a measure of mission success and a general model of the participants’ decision making process was constructed. This model was used to identify individual dierences and relate those to task performance. The results suggest that there is no correlation between how often the participants perform a certain decision making activity, and how well they perform in the microworld. On the other hand, the results suggest a strong correlation between how well the participants perform in the microworld and how many dierent decision making activities they visit during one coherent reasoning chain. The result seems to suggest that it is more important to consider many aspects of a problem at the same time, and that no decision making activity is more important that another.

  • 6.
    Waldenström, Christofer
    Försvarshögskolan, Militärvetenskapliga institutionen (MVI), Ledningsvetenskapliga avdelningen (LVA).
    Constraint Visualization Decreases Search Time for Novices and Navy Officers in a Naval Search Task2011Inngår i: Proceedings of the 10th Conference on Naturalistic Decision Making, Orlando, FL, 2011Konferansepaper (Fagfellevurdert)
    Abstract [en]

    Investigated a visualization aid to support naval search tasks. 20 officers and 20 students completed 12 trials in an experiment that contrasted with and without the visualization aid and controlled for learning effects. The aid improved performance in both groups, and there were no effects of learning or task difficulty.

  • 7.
    Waldenström, Christofer
    Försvarshögskolan, Militärvetenskapliga institutionen (MVI), Ledningsvetenskapliga avdelningen (LVA).
    Supporting Dynamic Decision Making in Naval Search and Evasion Tasks2011Doktoravhandling, med artikler (Annet vitenskapelig)
  • 8.
    Waldenström, Christofer
    Försvarshögskolan, Militärvetenskapliga institutionen (MVI), Ledningsvetenskapliga avdelningen (LVA).
    Visualizing a time-space constraint increases performance in a dynamic search task2010Inngår i: Journal of Cognitive Engineering and Decision Making, ISSN 1555-3434, E-ISSN 2169-5032, Vol. 4, nr 4, s. 275-287Artikkel i tidsskrift (Fagfellevurdert)
    Abstract [en]

    This article presents a display manipulation designed to support search tasks in which the location of the target is unknown and changes over time. The problem is analogous to that of a naval search task when there is an initial sighting and then the naval force must guide its search vehicles to reestablish contact with the fleeing target. The display manipulation visualizes a dynamic constraint on the area where a fleeing target can be found and adjusts its shape to the environment and to the search efforts. Forty participants without prior knowledge of search tactics completed 12 trials in an experiment that compared performance with and without the visualization aid and controlled for learning effects. The results suggest that this visualization improves performance in the dynamic search task. They further suggest that the visualization was easy to learn but that the learning effect did not transfer to a condition without visualization. The results have practical utility for both military and civil search tasks, and they are consistent with other research that emphasizes that control interfaces should make constraints in the task environment perceptually available.

  • 9.
    Waldenström, Christofer
    Försvarshögskolan, Militärvetenskapliga institutionen (MVI), Ledningsvetenskapliga avdelningen (LVA).
    Visualizing the Field of Safe Travel Increases Performance in a Naval Movement Task2011Inngår i: Proceedings of IEEE International Multi-Disciplinary Conference on Cognitive Methods in Situation Awareness and Decision Support (CogSIMA), Miami, FL, 2011, s. 252-256Konferansepaper (Fagfellevurdert)
    Abstract [en]

    This paper investigates a display manipulation designed to support movement tasks where the location of a threat is uncertain and dynamic. The problem is analogous to that of a naval transportation task, where a ship has to move from one port to another under threat from several enemies of which only the initial positions are known. The display manipulation visualizes a time-dependent constraint on the area where an enemy can be, given its initial position and maximum speed, and adjusts the shape to the environment. The region outside this area represents a field of safe travel where the transport ship can move safely. Forty participants without prior knowledge of the task completed sixteen trials in an experiment that contrasted with and without visualization, and controlled for learning effects. The results suggest that the visualization significantly improved performance in the movement task and that it had a large effect. The visualization also significantly reduced variance in performance, which suggests that it generated a more consistent behavior among participants. It was also easy for the participants to make effective use of the visualization, and once exposed to the visualization, the learning transferred to a condition without the visualization. This study have practical utility for designers of combat information systems as the results indirectly suggest that people have difficulties in inferring the locations of targets of which they only have fragmentary information. Including similar visualizations in the design may consequently increase overall system performance.

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